Introduction
One of the best things for the Mage class since Storm Legion has been the introduction of Harbinger, a melee-based soul. It has made leveling and farming very easy and with lots of survivability to boot. The reason why it is such a great soul is that it has the best synergy with Chloromancer and it’s Lifegiving Veil healing.
It has been the go-to farming and solo build for number of years however it has currently been “amplified” by the addition of Starfall Prophecy expansion’s Legendary talents.
Soul Tree
So, first thing here is that you’re going to need to have purchased the Storm Legion soul pack for Harbinger and the Ascended Souls pack for Frostkeeper. So basically what I went for with this build was an iteration from QIao’s on the Rift Forums. There were some improvements to be made and I wanted to add in a bit more survivability especially if you aren’t geared.
This build focuses on grabbing Earthen Barrier and Lifegiving Veil for survivability while still maintaining DPS from Harbinger with Lucent Slash and Blazing Light. But the biggest benefit are the Legendaries!
51 Harbinger / 16 Frostkeeper / 9 Chloromancer
Legendaries
You can only have 5 total Legendaries and there are limits within the soul based on how many points you have allocated.
- Chloromancer:
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- Legendary Bloom
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- Harbinger:
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- Legendary Reaper’s Blade
- Legendary Blazing Light
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- Frostkeeper:
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- Legendary Rime
- Legendary Earthen Renewal
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Masteries
There isn’t a lot of room for variations with your masteries aside from your Level 65. I would recommend picking up Mending Response as it’s off the global. You could opt for Phantom Stream with an @self macro but just remember that it won’t heal until after the first tick so if you’re too slow to use it, you might die.
Buffs
* You could technically utilize Frostkeeper’s Armor however there is a caveat to it. Legendary Bloom and Conditioned Response do not proc it. The only heal you have that will proc it is Legendary Earthen Renewal however you won’t be maintaining the buff since you’ll only be saving your instant procs for oh shit moments.
If you opt for Frostkeeper’s Armor, you will need to allocate points into Stewardship. However, you also won’t really be utilizing Eldritch Armor until your last mob. So.. it’s kind of a useless buff choice either way.
Abilities
The following are abilities that you will want to place on your ability bar for single-target damage, cooldowns, and utility.
- Skills
- Misc & Utility
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- Blade Rush
- Charged Blade
- Phantom Blades
- Mending Response (Mastery)
- Planar Attunement:
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Core Mechanics
The “rotation” for this is simple. Outside of a couple debuffs/buffs, you’ll be spamming the shit out of Lucent Slash. But to get the most of your damage and survivability there are a few things you will want to do.
Starting The Pull
This is going to be super easy, I promise.
Piercing Beam > Blazing Light > Essence of the Wind > Legendary Bloom > Lucent Slash
Keeping Yourself Alive
This build has a lot of passive healing from Legendary Rime, Earthen Barrier, Lifegiving Veil, and Reaper’s Blade.
Video(s)
Recommended Add-ons
- KaruulAlert – Track and manage debuffs, cooldowns, buffs, et al
- Gadgets – UI customization
kAlerts
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Macros
You can remove Charged Blade from the macros if you would like to manually toggle it if you’ll be taking advantage of Planar Shield more often.
#show Lucent Slash
suppressmacrofailures
cast [notactive] Charged Blade
cast Lucent Slash
stopcasting
#show Vorpal Slash
suppressmacrofailures
cast [notactive] Charged Blade
cast Vengeful Shock
cast Vorpal Slash
cast Storm Slash
cast Withering Vine
If you opt for Phantom Stream:
#show Phantom Stream
cast @self Phantom Stream